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Published: August 4, 2009
At the heart of any promising plan to transform the health care system lie two priorities: broader access to care for patients, and deeper engagement in health care by patients. Although the problem of expanding access to affordable care remains unresolved, new tools for deepening consumers' engagement in health care are proliferating like viral spores in a virtual pond. Digital games, including virtual realities, computer simulations and online play, are valuable tools for fostering patient participation in health-related activities. This is why gaming is the latest tool in the arsenal to improve health outcomes: gaming makes health care fun.
Since 2008, the Robert Wood Johnson Foundation has invested $8.25 million in grant funding into health-related gaming through its Pioneer Portfolio of grants. Hawn interviews Paul Tarini, senior program officer for the Foundation's Pioneer Portfolio, who says: "Where you find innovation is often at the intersection of two previously unrelated fields" such as games and health, "so we started out to see if we could facilitate more of an intersection between these two fields."
The Foundation's Pioneer Portfolio supports innovative ideas in the fields of health and health care.
Fifth Annual Games for Health Conference Kicks Off in Boston
Publication date:
June 11, 2009
Summary:
The Games for Health Project (www.gamesforhealth.org) kicks off the 5th annual Games for Health Conference at the Boston Hyatt Harborside.
Evaluation of Health Games Research: Advancing Effectiveness of Interactive Games for Health
Publication date:
May 2009
Summary:
Led by Marjorie A. Gutman, Ph.D., under contract with Macro International, this evaluability assessment was conducted to determine the readiness of the Robert Wood Johnson Foundation national program Health Games Research for evaluation.
Games for Health: Exploring the Role Video and Computer Games Can Play in Improving Health and Health Care
Publication date:
January 23, 2009
Summary:
From 2004 to 2007, Digitalmill led a project called Games for Health to bring together video and computer game developers and health care professionals to discover what role games could play in improving health and health care.
5th Annual Games for Health Conference
Publication date:
April 16, 2009
Summary:
Imagine a room filled with video game developers, researchers, health and wellness professionals and public health advocates collaborating on cutting-edge ideas for improving health and health care through the engaging technologies that fuel video games.The...
The Pioneer Portfolio has launched Pioneering Ideas, a blog for RWJF staff, grantees and other innovators to share breakthrough ideas for health and health care. Here are several recent entries: