August 9, 2012 | Journal Article
October 20, 2014 | Program Results Report
Open mHealth in 2011 began designing open source software architecture and defining cohesive data guidelines that could integrate the fragmented mobile health information ecosystem for the benefit of patients, providers, and health researchers.
September 5, 2013 | Journal Article
A custom-designed video game can assess cognitive abilities over time and improve cognitive abilities as people age.
June 14, 2012 | Journal Article
July 3, 2013 | Pioneering Ideas Blog Post
Pioneer's Steve Downs shares his thoughts on a Newsweek piece about the Quantified Self movement and health.
April 22, 2013 | Pioneering Ideas Blog Post
Sometimes the best ideas come from unexpected sources – beyond technology, beyond research, beyond clinical trials. Sometimes, the future of health and health care lies somewhere else: in the people who will bring it about.
April 27, 2011 | Journal Article
This commentary urges public health professionals to monitor developments in interactive technology (video games are now more popular than movies). Video games whose stories and objectives portray aspects of personal health might give rise to healthier thought patterns and behaviors.
August 16, 2014 | Program Results Report
Lynn Etheredge and Judith Moore at George Washington University developed and spread the idea of a rapid-learning health system, which involves analyzing clinical data from more than 100 million patients to improve patient care.
January 1, 2009 | Report
This report from Project HeathDesign captures key learnings from the work of the program's first nine grantee teams, as well as from its efforts to develop a common platform and explore the ethical, legal and social issues tied to next-generation personal health records (PHRs).
November 5, 2009 | Report
Round Two Grantees: Project Summaries