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Health Games

Computer and video games are one of today's fastest growing media forms and provide an exciting range of opportunities to address some of our nation's most complex health and health care challenges.

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Health Games Research: Advancing effectiveness of interactive games for health

January 30, 2013 | National Program

Advancing effectiveness of interactive games for health.

Games for Health

January 30, 2013 | Grantee

Supporting the development of cutting-edge games and game technologies to improve health and health care.

Video Game-Based Exercise, Latino Children's Physical Health, and Academic Achievement

March 1, 2013 | Journal Article

Exergames shown to improve Latino childrens' cardiorespiratory endurance, as well as their math scores.

Can E-Gaming Be Useful for Achieving Recommended Levels of Moderate-to-Vigorous-Intensity Physical Activity in Inner-City Children?

January 9, 2013 | Journal Article

Active videogames provide an effective adjunct to traditional PE classes for reaching recommended activity levels in children. It is recommended that children engage in 60 minutes of moderate- to vigorous-intensity physical activity (MVPA) most days ...

AF4Q Games to Generate Data Challenge

April 4, 2013 | Story

Five finalist teams were announced at the conclusion of Phase I of AF4Q's Game Challenge, a competition to create game applications that generate useful health care quality data to improve health and health care.

Using an Idea Prize to Spur an Invention to Increase Physical Activity

November 27, 2012 | Program Result

HopeLab Foundation, Redwood City, Calif., hosted an idea prize competition and then built an interactive, digital product to spur physical activity in middle school students, particularly those youth who are most likely to become obese.

Motivating Effects of Cooperative Exergame Play for Overweight and Obese Adolescents

July 23, 2012 | Journal Article

Physical activity programs for overweight and obese teenagers often fail due to low motivation and retention.

Neuropsychological Benefits of Stationary Bike Exercise and a Cybercycle Exergame for Older Adults with Diabetes

July 23, 2012 | Journal Article

Diabetes, which has been linked to increased risk for dementia and many other health problems, is becoming increasingly common. Exercise has been found to sustain or improve cognitive function in older adults, but only a small percentage of older ad ...

Novel Approaches to Obesity Prevention

July 23, 2012 | Journal Article

Video games with active movement components can promote physical activity, but it is not known whether active games with exercise themes are better at promoting activity than active games without exercise themes.

Using an Alternate Reality Game to Increase Physical Activity and Decrease Obesity Risk of College Students

July 23, 2012 | Journal Article

While rates of overweight and obesity are relatively low among college students, students are at risk for weight gain that can eventually lead to obesity and health problems.

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