February 6, 2008
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Story
"Such a vision," he writes, "necessitates… overcoming decades of distrust… and crafting a creative atmosphere that enables diverse stakeholders to come together and envision what could be."
March 27, 2008
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Story
Research presentations by two Interdisciplinary Nursing Quality Research Initiative (INQRI) grantees shines a spotlight on one of the most important nursing processes.
April 7, 2008
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Story
Computer and video games are one of today's fastest growing media forms and provide an exciting range of opportunities to address some of our nation's most complex health and health care challenges.
April 7, 2008
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News Release
The Fix? A Major Overhaul of Medicare.
April 17, 2008
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Story
"Disruptive innovations are technologies, processes or business models that bring to market products or services that are more affordable and simpler to use than what is currently available."
May 2, 2008
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Story
A strategic effort to reverse the violence epidemic using highly-trained street outreach staff, public education and community mobilization.
May 6, 2008
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Video/Story
Connecting the worlds of video games and health, with positive results.
June 4, 2008
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Story
To improve the efficiency and decrease the waiting time in the ED, Grady Health System implemented a "Fast Track" service to allow patients with acute but non-life-threatening conditions to be treated more quickly and then released.
June 4, 2008
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Story
A team at the Med created the Discharge Resource Room (DRR), an area to provide discharge instructions and resources in a comfortable setting for in-patients to prepare for their home care after discharge.
July 17, 2008
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News Release/Video
Return on investment of more than 5 to 1; focus on increasing physical activity, improving nutrition, and preventing smoking