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Behavior Change

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Review of the Day Reconstruction Method (DRM)

March 1, 2013 | Journal Article

A promising research tool for assessing feelings and subjective well-being which needs more rigorous testing.

Aspirin Use and Cardiovascular Event in Social Networks

April 1, 2012 | Journal Article

Nicholas Christakis is exploring how health outcomes and behaviors spread throughout a person’s social network. Study results add to the evidence that people’s health and health behaviors are influenced by their social connections.

Health Behavior Change and Treatment Adherence

January 1, 2010 | Book

This book synthesizes the results from more than 50 years of empirical research, resulting in simple, powerful, and practical guidance for health professionals who want to know the most effective strategies for helping their clients to put long-term health-relevant behavior changes into practice.

Website Helps Community Leaders Translate Research Into Behavior Changes Using the RE-AIM Framework

November 1, 2006 | Program Results Report

Between 2000 and 2005, researchers associated with the Behavior Change Consortium conducted a study designed to help move behavior change interventions from research settings into community settings.

Start Strong: Building Healthy Teen Relationships

National Program

Start Strong: Building Healthy Teen Relationships is an innovative approach to preventing teen dating violence and abuse by teaching 11 to 4 year-olds about healthy relationships.

Video Game Training Enhances Cognitive Control in Older Adults

September 5, 2013 | Journal Article

A custom-designed video game can assess cognitive abilities over time and improve cognitive abilities as people age.

Health Games Research: Advancing effectiveness of interactive games for health

January 30, 2013 | National Program

Advancing effectiveness of interactive games for health.

Adolescent Exergame Play for Weight Loss and Psychosocial Improvement

June 14, 2012 | Journal Article

This study examines the use of exergames, (i.e., video games that require gross motor skills), to combat growing adolescent obesity rates. It is the first study to demonstrate weight loss from exergame play. Recruited from an urban public high schoo ...

What's Next Health: danah boyd

May 15, 2013 | Story/Video/Infographic

The What's Next Health series features leading thinkers and visionaries. danah boyd—social scientist and high priestess of Internet friendship—challenges our assumptions and discusses what this means for health.

Exergaming and Older Adult Cognition

February 1, 2012 | Journal Article

Physical exercise may prevent or delay dementia, but how to get older adults to exercise when so few do? This study suggests virtual "cybercycling" can produce a beneficial cognitive effect over and above traditional exercise.

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