Measuring the efficacy of dance video game training in reducing the risk of falls among patients with Parkinson's disease

Through this study, a Long Island University team is comparing the use of a commercially available dance pad video game, Dance Dance Revolution, to two traditional treatment options that help people with Parkinson's Disease reduce their risk of falling by increasing their balance, strength, endurance, motor coordination, and visual-motor integration. The two traditional treatments are rhythmic stepping with music and treadmill training with music. To evaluate the game in comparison to the two traditional treatments, the researchers assessed balance, motor function, reaction time, and self-confidence, and they used functional Magnetic Resonance Imaging (fMRI) to observe participants' brain activity.

This project was funded as part of Health Games Research, a national program of the Pioneer Portfolio dedicated to funding and supporting research to advance the effectiveness of interactive games for health.

Grant Details

Amount Awarded $287,976.00

Awarded on: 8/14/2009

Time frame: 9/1/2009 - 8/31/2011

Grant Number: 66720


Long Island University

700 Northern Boulevard
Brookville, 11548-1326


Shaw Bronner
Project Director


Jack Adam Noah
Project Director