Measuring the efficacy of dance video game training in reducing the risk of falls among patients with Parkinson's disease
Through this study, a Long Island University team is comparing the use of a commercially available dance pad video game, Dance Dance Revolution, to two traditional treatment options that help people with Parkinson's Disease reduce their risk of falling by increasing their balance, strength, endurance, motor coordination, and visual-motor integration. The two traditional treatments are rhythmic stepping with music and treadmill training with music. To evaluate the game in comparison to the two traditional treatments, the researchers assessed balance, motor function, reaction time, and self-confidence, and they used functional Magnetic Resonance Imaging (fMRI) to observe participants' brain activity.
This project was funded as part of Health Games Research, a national program of the Pioneer Portfolio dedicated to funding and supporting research to advance the effectiveness of interactive games for health.
Amount Awarded $287,976.00
Awarded on: 8/14/2009
Time frame: 9/1/2009 - 8/31/2011
Grant Number: 66720